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ae2_mechanics_energy [2025/09/14 19:01] – created jack | ae2_mechanics_energy [2025/09/14 22:13] (current) – jack | ||
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^ Category | Storage & Automation | | ^ Category | Storage & Automation | | ||
- | All AE2 devices | + | Your ME Network requires energy to operate. |
+ | |||
+ | You can view network energy stats by right-clicking anywhere on the network with a **Network Tool**, or by right-clicking the **ME Controller** | ||
+ | |||
+ | Because energy is stored and distributed network-wide, | ||
+ | |||
+ | ---- | ||
+ | |||
+ | ===== Energy Accepting ===== | ||
+ | |||
+ | Applied Energistics | ||
+ | This conversion is one-way and handled by **Energy Acceptors** and **ME Controllers**. | ||
+ | |||
+ | ^ System | Conversion Ratio | | ||
+ | | Forge | 2 FE = 1 AE | | ||
+ | | Fabric | 1 E = 2 AE | | ||
+ | |||
+ | Energy can also be generated directly with: | ||
+ | ^ Source | Notes | | ||
+ | | Vibration Chamber | Burns fuel to produce AE | | ||
+ | | Crystal Resonance Generator | Provides passive AE | | ||
+ | |||
+ | AE2 is designed to be paired with other tech mods that handle larger-scale energy generation. Treat your ME Network as a **single large multiblock machine** when designing power distribution. | ||
+ | |||
+ | ---- | ||
+ | |||
+ | ===== Energy Storage ===== | ||
+ | |||
+ | A network cannot consume or receive more AE per tick than it can store. | ||
+ | |||
+ | Example: If your network has only **800 AE capacity**, then in one tick it cannot accept more than 800 AE or spend more than 800 AE. | ||
+ | This often causes issues in small networks (e.g., trying to dump an inventory of cobblestone at once). The demand spikes, storage is too small, the network runs out of AE, and it reboots. | ||
+ | |||
+ | The solution is to add **Energy Cells**. | ||
+ | |||
+ | ^ Storage | Capacity | Notes | | ||
+ | | Built-in buffer | 25 AE per cable, machine, or part | Automatic, always present | | ||
+ | | ME Controller | 8,000 AE | Small internal buffer | | ||
+ | | Energy Cell | 200,000 AE | Handles normal surges, good for most setups | | ||
+ | | Dense Energy Cell | 1,600,000 AE | For stored-power networks or heavy instant loads (e.g., spatial storage) | | ||
+ | | Creative Energy Cell | Unlimited | Creative-only item for testing | | ||
- | * Use an **Energy Acceptor** to convert from other power systems. | ||
- | * Add **Energy Cells** for buffering. | ||
- | * Controllers can lower net cost by shortening channel paths. | ||