Table of Contents

AE2 Mechanics: Terminals

Author Applied Energistics Team
Category Storage & Automation

While ME Pattern Providers, ME Import Busses, ME Storage Busses, and other devices are how a ME Network interacts with the world, Terminals are how the network interacts with you.

There are several variants, each with unique functions. Terminals inherit the color of the cable they are mounted on. They are cable subparts.


Terminal Placement

As terminals are often the first subpart someone places, it is common to accidentally place them backwards.

A correctly placed terminal will connect directly into the network, often alongside an energy acceptor, and fit neatly into a smaller space.


Terminal

The basic terminal allows you to view and access network storage contents, as well as request items from your autocrafting setup.

The UI

Section Functions
Center Access stored items and fluids. Insert and extract freely.
Left-click → grabs a full stack
Right-click → grabs half a stack
Pick block key (usually middle-click) → opens the autocrafting UI if the item can be crafted; accepts formulas like `3*64/2` or `=32`
Shift → freezes the display, preventing reorganization when counts change
Right-click with a fluid container → deposits the fluid
Left-click a fluid with an empty container → withdraws the fluid
Left Settings: Sorting (name, mod, quantity), Display (stored / craftable / both), Display (items / fluids / both), Sort order, Terminal settings, UI height
Right Slots for View Cells
Top-right (hammer) Opens the autocrafting status UI showing crafting CPU activity and progress

Recipe


Crafting Terminal

The Crafting Terminal has all the features of a regular terminal, plus a crafting grid that auto-refills ingredients from network storage.

Be cautious when shift-clicking outputs, as large amounts may move unexpectedly.

Upgrade to a crafting terminal early.

The UI

Section Extra Features
Crafting Grid Central 3×3 crafting grid with auto-refill from network
Buttons Empty grid into network storage / Empty grid into your inventory

Recipe


Pattern Encoding Terminal

The Pattern Encoding Terminal resembles a crafting terminal, but its grid is for pattern creation, not crafting. This is essential for setting up autocrafting patterns.

The UI

Element Function
Blank Pattern slot Insert blank patterns to encode
Encode arrow Finalizes a pattern
Encoded Pattern slot Insert an existing pattern to edit, then re-encode
Tabs (4) Select mode: Crafting / Processing / Smithing / Stonecutting

Crafting Mode

Processing Mode

Smithing / Stonecutting Modes

Recipe


Pattern Access Terminal

The Pattern Access Terminal solves the problem of hard-to-reach Pattern Providers in dense Molecular Assembler towers. It gives network-wide access to all pattern providers without walking to them.

The UI

Feature Function
Adjustable Height Change terminal display height
Provider Options Choose which pattern providers to display
Sorting Rows sorted by block type or custom name (via anvil or Inscriber Name Press)

Recipe