====== Apotheosis: Spawner Module ====== ^ Focus | Capturing, modifying, and customizing spawners | ^ Notes | Build mob farms, XP grinders, and loot machines. | ===== Capturing spawners ===== * **Silk Touch** to harvest and relocate. * If not ready, mark the coordinates and return later. ===== Modifying spawner behavior ===== Right-click with items to tune stats. Using **Nether Quartz** in-hand applies the inverse effect. Common modifiers: * Ignore Player * Ignore Light * Max Entities Nearby * Spawn Count per cycle * Silent * No AI (huge for performance) * Spawn Delay (faster/slower) * Activation Range * Redstone Control * Ignore Spawning Conditions * Spawn Range Example: sugar lowers spawn delay, chorus fruit makes mobs spawn with no AI, dragon egg ignores conditions, comparator enables redstone toggling. ===== Example grinder setup ===== Zombie Spawner + Sugar + Comparator + Chorus Fruit = fast, silent, controllable XP farm. ===== Changing mob type ===== * Use a weapon/tool with **Capture Ring**. * Killing mobs drops **Spawner Eggs** for that type. * Apply egg to a spawner to retune its mob type. * Example: Husk eggs turn a zombie spawner into a husk spawner.