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horrors [2025/09/02 18:08] – created paulhorrors [2025/09/14 17:54] (current) – Changed something just so I can be relevant on the recent changes XD paul
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 ===== Entities ===== ===== Entities =====
  
-  * **Slenderman**   +===== Slender Horror =====
-    *Spawns:* Old Growth Spruce forest after picking up a page   +
-    *Drops:* The Desire Edge  +
  
-  * **Sirenhead**   +^ Key Info ^  ^ 
-    *Spawns:Old Growth Spruce forest structures   +**Where to find** | Spruce Forests, near strange structures (Grain Silo, Giant Dead Tree, Out-of-Place Rocks, Roadway Tunnel, Bathroom, Generator, Truck, Gas Tanks, Cross Wall, Out-of-Place Tree) | 
-    *Drops:Sirenphone  +**Spawn conditions** | Activated by collecting Pages with drawings of the Tall Faceless Being | 
 +**Threat level** | Lethal |
  
-  * **Ben Drowned**   +==== What it does ==== 
-    *Spawns:* By using Damp DVD at full midnight  +Appears after you pick up the first Page. 
 + 
 +Presence grows stronger with each Page collected (heartbeat, static vision, paranoia).   
 + 
 +Looking directly at it causes blurred or static-like vision.   
 + 
 +* Actively stalks the player the more Pages are gathered.   
 + 
 +* Disappears entirely once all 8 Pages are collected.   
 + 
 + 
 +==== How to kill it ==== 
 +* **Cannot be killed directly.**   
 + 
 +* Only way to end the encounter is by collecting all 8 Pages.   
 + 
 +* Looking away reduces its effect, but it relentlessly pursues until completion.   
 + 
 + 
 +==== Drops ==== 
 +* None.   
 + 
 +==== Notes ==== 
 +* Functions as a stalker/engagement event rather than a standard mob fight.   
 + 
 +* Structures in the forest are landmarks where Pages can be found.   
 + 
 + ===== Siren Head ===== 
 + 
 + 
 +^ Key Info ^  ^ 
 +| **Where to find** | Taiga biomes, disguised as strange trees | 
 +| **Spawn conditions** | Encounter begins when following strange siren sounds | 
 +| **Threat level** | Lethal | 
 + 
 +==== What it does ==== 
 +* Mimics environmental sounds — sirens, broken music, EAS signals, and distorted speech.   
 + 
 +* Initially appears as a strange tree, then reveals its true form.   
 + 
 +* Aggressively pursues the player once discovered.   
 + 
 +* Attempts to pick the player up and kill them.   
 + 
 +* Chase continues until dawn, at which point it retreats.   
 + 
 +==== How to kill it ==== 
 +* **Unknown.**   
 + 
 +* No clear weaknesses are documented.   
 + 
 +* Best tactic is evasion — survive until dawn to end the encounter.   
 + 
 +==== Drops ==== 
 +* Siren.   
 + 
 +==== Notes ==== 
 +* Acts as a night stalker event in Taiga biomes.   
 + 
 +* Disguises itself to ambush the player.   
 + 
 + ===== BEN Drowned ===== 
 + 
 +^ Key Info ^  ^ 
 +**Where to find** | Triggered by using a soggy disc ROM from the Burner; appears during strolls under a Full Moon | 
 +| **Spawn conditions** | Disc shatters in the player’s bag; encounters escalate afterward | 
 +| **Threat level** | High | 
 + 
 +==== What it does ==== 
 +* Manifests as a creepy stone statue resembling a boy in an elf costume. 
 +   
 +Appears suddenly behind the player, especially under a Full Moon.   
 + 
 +* Emits laughter and backward-playing music.   
 + 
 +* Causes burning pain — can set the player’s leg on fire.   
 + 
 +* Pursues the player relentlessly, reappearing when not watched.   
 + 
 +* Crumbles and is destroyed when submerged in water.   
 + 
 +==== How to kill it ==== 
 + 
 +* **Weakness:** Water — submerging the statue causes it to disintegrate.   
 + 
 +* Best tactic: lure it into river or body of water.   
 + 
 +==== Drops ==== 
 +* None.   
 + 
 +==== Notes ==== 
 +* Originates from the cursed soggy disc ROM.   
 + 
 +* Watching it keeps it from moving (similar to a Weeping Angel).  
  
   * **Jeff The Killer**     * **Jeff The Killer**  
horrors.1756836489.txt.gz · Last modified: by paul