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| minecolonies [2025/06/22 02:40] – created paul | minecolonies [2025/07/14 01:41] (current) – paul | ||
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| * Keep a **Builder** assigned at all times. No other building gets built or upgraded without one. | * Keep a **Builder** assigned at all times. No other building gets built or upgraded without one. | ||
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| * Citizens will **not work without food.** Build a restaurant early or supply food manually. | * Citizens will **not work without food.** Build a restaurant early or supply food manually. | ||
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| * Each building has a **minimum Builder level** needed for upgrades. Train your builder. | * Each building has a **minimum Builder level** needed for upgrades. Train your builder. | ||
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| * Use **Warehouse + Courier** to automate resource delivery between buildings. | * Use **Warehouse + Courier** to automate resource delivery between buildings. | ||
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| * Colonists **will not work at night** until you build a Guard Tower and assign guards. | * Colonists **will not work at night** until you build a Guard Tower and assign guards. | ||
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| * Avoid overbuilding too fast — citizens take time to train, and jobs need resources. | * Avoid overbuilding too fast — citizens take time to train, and jobs need resources. | ||
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| * Always check for **pathing issues**. Colonists are dumb and get stuck a lot. | * Always check for **pathing issues**. Colonists are dumb and get stuck a lot. | ||
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