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| trains:index [2024/07/11 21:52] – paul | trains:index [2024/12/30 03:40] (current) – removed tristan | ||
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| - | == Trains == | ||
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| - | The first thing you will notice is that you can now connect carts together to form infinitely long trains. Every cart in this train is called a '' | ||
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| - | == Properties == | ||
| - | Trains and individual carts of trains have properties. These can be set using commands (/train and /cart) or using the [[Signs/ | ||
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| - | == New physics == | ||
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| - | Trains can travel on top of pressure plates and alongside ladders, and also upside-down below vanilla rails placed on a ceiling. | ||
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| - | [[Physical|» Physical]] | ||
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| - | == Signs == | ||
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| - | Loads of different signs are available to automate stations, eject trains, put players in trains or update train configuration. | ||
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| - | [[Signs|» Signs]] | ||
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| - | == Command == | ||
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| - | The plugin has lots of commands you can use to alter the behavior of trains and minecarts. | ||
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| - | [[Commands|» Commands]] | ||
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| - | == Command Selectors == | ||
| - | You can use command selectors like '' | ||
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| - | [[TrainCarts/ | ||
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| - | == Path finding == | ||
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| - | Trains can have a destination set, after which switcher signs will automatically switch the track to lead the train towards it with the shortest route possible. This can be used to automate a large train network, sending trains to different stations fully automatically. It is also possible to configure a list of destinations the train should visit and have the train automatically go from one destination to the next. | ||
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| - | [[PathFinding|» Traincarts Path Finding]] | ||
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| - | == Tickets == | ||
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| - | Train ticket items can be used to restrict who can enter trains. They can also be used to assign properties to trains when used, such as assigning a destination to go to. | ||
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| - | [[Tickets|» Traincarts Tickets]] | ||