====== Barracks ====== The Barracks is the ultimate protection for your colony. Each Barracks can hold multiple Barracks Towers within its structure. A Barracks Tower employs and houses one Guard per level. Official Barracks contain 4 Towers for a total of 20 Guards, though custom structures may vary. Placing Barracks near homes and workplaces boosts colonist happiness. :contentReference[oaicite:1]{index=1} ==== Levels & Capacity ==== ^ Barracks Level ^ Max Towers ^ Max Tower Level ^ | 1 | 1 | 1 | | 2 | 2 | 2 | | 3 | 3 | 3 | | 4 | 4 | 4 | | 5 | 4 | 5 | *Note: Barracks grants slightly higher border expansion. :contentReference[oaicite:2]{index=2}* ==== Interface ==== ====== Main Tab ====== * **Header** * Building name & level * Rename (✎) button * Barbarian tracker: shows current position and last spawn (with active spies) * **Controls** * Build Options: create/upgrade/repair orders * Hire Spies: available at level 3+, ready during raids * **Footer** * Info button (?) * Inventory access: view storage & racks in the hut * Chest icon: view all hut inventory, with tooltips highlighting storage ====== Hiring Spies Tab ====== * Before raids, hire spies at 5 gold per raid; these spies locate barbarians and relay their positions :contentReference[oaicite:3]{index=3}