====== Barracks Tower ====== The Barracks Tower employs and houses one Guard per level built (unlike a Guard Tower, which only holds one Guard). Guards live in the tower instead of citizen housing, freeing up beds. ==== Levels & Capacity ==== ^ Tower Level ^ # of Guards ^ | 1 | 1 | | 2 | 2 | | 3 | 3 | | 4 | 4 | | 5 | 5 | ==== Patrol Range ==== ^ Tower Level ^ Max Patrol Distance ^ | 1 | 80 blocks | | 2 | 110 blocks | | 3 | 140 blocks | | 4 | 170 blocks | | 5 | 200 blocks | > Note: Placing/upgrading near your colony border expands the border. ==== Interface ==== ====== Main Tab ====== * **Header** * Building name & level * Rename (✎) * Assigned worker(s) * **Controls** * Manage Workers (manual or automatic) * Recall Worker * Build Options (create/upgrade/repair) * **Request System** * Pickup Priority (1–10 or disable Courier visits) * Request Pickup Now * **Footer** * Info button (?) * Inventory access (storage & racks) * Chest icon (view stored items with highlight tooltip) ====== Selection Tools Tab ====== * Obtain Guard Scepter * Right-click to set guard or patrol points ====== Hostiles Tab ====== * Toggle mob targets with search and “Reset to default” ====== Settings Tab ====== * **Task**: Patrol / Guard / Follow * **Retreat on low health** toggle * **Hire Trainee** option (relevant when "Assign Colonists to Jobs" is automatic) * **Patrol Mode**: Automatic or Manual (requires Guard Scepter) * **Follow Mode**: Loose or Tight grouping ====== Minimum Stock Tab ====== * Set minimum item stock for this tower. ====== Statistics Tab ====== * View stats by timeframe: Yesterday / Last Week / Last 100 Days / All Time