====== Blacksmith’s Hut ====== The Blacksmith crafts tools, armor, swords, and shields (excluding bows/redstone items) for your colonists when requested. :contentReference[oaicite:1]{index=1} ==== Overview ==== The Blacksmith’s Hut is a 3×3 crafter that fulfills item requests from other workers. You must teach the hut recipes manually. Recipe capacity depends on your hut level: ^ Hut Level ^ Recipe Slots ^ | 1 | 10 | | 2 | 20 | | 3 | 40 | | 4 | 80 | | 5 | 160 (includes all netherite tool & armor recipes) | The hut automatically crafts the highest-priority tool available when fulfilling a colonist’s request. :contentReference[oaicite:2]{index=2} ==== Interface ==== ====== Main Tab ====== * **Header** * Building name & level * Rename (✎) tool * Assigned worker display * **Controls** * Manage Workers (manual or automatic via Town Hall/hut) * Recall Worker * Build Options (create/upgrade/repair orders) * **Request System** * Pickup Priority (scale 1–10 or disable Courier visits) * Request Pickup Now * **Footer** * Info button (?) * Inventory access (includes hut storage & racks) * Chest icon (view stored items; tooltips highlight container location) ====== Crafting Recipes Tab ====== * View and reorder recipes * Disable/remove recipes * **Teach Recipe**: opens crafting grid to teach new recipes ====== Settings Tab ====== * **Recipe Mode** (unlocked by University research) * **Priority**: default; uses recipe list order * **Warehouse Stock**: considers warehouse quantities before choosing recipe