====== Fisherman’s Hut ====== The Fisherman’s Hut is where a worker catches fish and gathers aquatic resources for your colony. ==== Overview ==== The Fisherman will fish in nearby water, gathering raw fish, salmon, and other aquatic items. The Fisherman can also collect squid ink, nautilus shells, and treasure items, depending on upgrades and research. Caught items are delivered to the Warehouse, Postbox, or as requested by other workers. Upgrading the hut increases efficiency and unlocks additional catches. ^ Hut Level ^ Fishing Speed ^ Special Catches Unlocked ^ | 1 | Basic | Fish, Salmon | | 2 | Faster | Pufferfish, Tropical Fish | | 3 | Fast | Ink Sacs, Nautilus Shells | | 4 | Very Fast | Treasure Items | | 5 | Fastest | All aquatic items & maximum output | *Higher hut levels improve speed and variety. Some catches require University research.* ==== Interface ==== ====== Main Tab ====== * **Header** * Building name & level * Rename (✎) tool * Assigned worker display * **Controls** * Manage Workers (manual or automatic via Town Hall or hut) * Recall Worker * Build Options (create/upgrade/repair) * **Request System** * Pickup Priority (1–10 or disable Courier visits) * Request Pickup Now * **Footer** * Info button (?) * Inventory button (hut storage & racks) * Chest icon (view stored items, with highlight tooltip) ====== Catch List Tab ====== * View and configure which fish and items the Fisherman should try to catch * Enable or disable collection of specialty items ====== Minimum Stock Tab ====== * Set items for the Fisherman to keep in stock (specific fish, ink sacs, etc.) ====== Settings Tab ====== * Toggle use of bait or specific fishing tools * Enable/disable catching of treasure items * Assign or reassign fishing areas