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The first thing you will notice is that you can now connect carts together to form infinitely long trains. Every cart in this train is called a member
, all members combined are called a group
. Every member communicates with the group, so when the front cart hits a block, it stops the entire group. When someone pushes a cart, this pushing force is shared among all members. Therefore, long trains are less responsive than short trains.
By default all minecarts placed by players become TrainCarts managed Minecarts. If you want to spawn Vanilla Minecarts that behave with original Minecraft Physics, you can do so through 'permissions
' or by spawning with a 'dispenser
'. See this page for more information.
Mobs no longer get into Traincarts Minecarts by default. If you want to change this, see this page for more information or spawn vanilla minecarts instead.
Trains and individual carts of trains have properties. These can be set using commands (/train and /cart) or using the property sign.
Trains can travel on top of pressure plates and alongside ladders, and also upside-down below vanilla rails placed on a ceiling.
Loads of different signs are available to automate stations, eject trains, put players in trains or update train configuration.
The plugin has lots of commands you can use to alter the behavior of trains and minecarts.
You can use command selectors like @train
and @ptrain
in all other commands (including non-traincarts commands) to perform actions on trains or player passengers of trains based on selector criteria. For tighter integration with other plugins like economies and status effects, this is the ideal mechanism.
A special item allows for trains to be picked up and spawned.
Trains can have a destination set, after which switcher signs will automatically switch the track to lead the train towards it with the shortest route possible. This can be used to automate a large train network, sending trains to different stations fully automatically. It is also possible to configure a list of destinations the train should visit and have the train automatically go from one destination to the next.
Train ticket items can be used to restrict who can enter trains. They can also be used to assign properties to trains when used, such as assigning a destination to go to.