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apotheosis_adventure [2025/09/14 18:34] – created jackapotheosis_adventure [2025/09/15 17:00] (current) jack
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 ^ Notes | Module toggles can affect each other. This section assumes Adventure is enabled. | ^ Notes | Module toggles can affect each other. This section assumes Adventure is enabled. |
  
-===== Getting started ===== +===== Getting Started ===== 
-  * Craft the **Chronicle of Shadows** (book gold). Use it to browse in-game docs. + 
-  * Adventure adds tougher mobs, minibosses, boss rooms, world loot, affix gear, gems, and two special spawner types.+^ Step ^ Details ^ 
 +Chronicle of Shadows | Crafted with **Book Gold**. Use to browse in-game docs. | 
 +| Core Additions | Tougher mobs, minibosses, boss rooms, world loot, affix gear, gems, and two special spawner types. 
 + 
 +===== Rarities and Affixes =====
  
-===== Rarities and affixes ===== 
 Affix items roll extra stats and effects. Most rolls help you, some are situational. Affix items roll extra stats and effects. Most rolls help you, some are situational.
  
-^ Rarity ^ What to expect ^+^ Rarity ^ What to Expect ^
 | Gray | Minor enhancement. Can be neutral depending on your build. | | Gray | Minor enhancement. Can be neutral depending on your build. |
 | Green | Better stats. Can roll **sockets**. | | Green | Better stats. Can roll **sockets**. |
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 | God-like | The jackpot. Big mixes of armor, health, speed, damage, perks. | | God-like | The jackpot. Big mixes of armor, health, speed, damage, perks. |
  
-===== Gems and socketing ===== +===== Gems and Socketing =====
-  * Some items spawn with **0+ sockets**. Insert gems at a **Smithing Table**. +
-  * Gems add flat bonuses or special effects. Example: fire damage gem into a sword, knockback resist gem into a helmet. +
-  * Match gem to item. A shovel does not need bonus melee damage.+
  
-==== Removing gems or saving the item ==== +^ Feature ^ Details ^ 
-  * **Vial of Searing Expulsion**: removes gems, destroys gems, item stays+| Sockets | Items can spawn with 0+ sockets. Use a **Smithing Table** to insert gems. | 
-  * **Vial of Arcane Extraction**saves the gem, destroys the item.+| Gem Effects | Add flat bonuses or special effects. Examplefire damage gem into a swordknockback resist gem into a helmet. | 
 +| Matching | Gems must suit the item. (Ex: a shovel does not need bonus melee damage.) |
  
-===== Gem dust ===== +==== Gem Quality ==== 
-Drop a gem on the ground, crush it with an anvil from above to make **Gem Dust**.+ 
 +^ Quality Levels ^ 
 +| Cracked | 
 +| Chipped | 
 +| Flawed | 
 +| Normal / Regular | 
 +| Flawless | 
 +| Perfect | 
 + 
 +==== Gem Dust ==== 
 + 
 +^ Source ^ Result ^ 
 +| Smash gem with anvil | Produces initial Gem Dust | 
 +| Salvage gems in Salvage Table | Chance to yield more dust (scales with gem quality) | 
 + 
 +==== Gem Cutting ==== 
 + 
 +^ Action ^ Details ^ 
 +| Upgrade Gems | Combine two of the same gem (same quality) to raise its tier. | 
 +| Requirements | Consumes **Gem Dust** and rarity material. Higher qualities cost more. | 
 + 
 +^ Block ^ Recipe ^ 
 +| Gem Cutting Table | 2 Smooth Stone + 4 Planks + 1 Gem Dust + 1 Shears | 
 + 
 +===== Removing Gems ===== 
 + 
 +^ Item ^ Effect ^ 
 +| Vial of Searing Expulsion | Removes gems, destroys gems, item remains. | 
 +| Vial of Arcane Extraction | Saves gem, destroys item|
  
 ===== Salvaging ===== ===== Salvaging =====
-  * **Salvage Table**: Copper Smithing Table + Gem Dust + lava bucket. 
-  * Feed affix gear to get crafting mats. Output scales with rarity: 
  
-^ Rarity salvaged ^ Output ^+^ Block ^ Recipe ^ 
 +| Salvage Table | Copper Smithing Table + Gem Dust + Lava Bucket | 
 + 
 +^ Rarity Salvaged ^ Output ^
 | Gray | Mysterious Scrap Metal | | Gray | Mysterious Scrap Metal |
 | Green | Time-Worn Fabric | | Green | Time-Worn Fabric |
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 ===== Reforging ===== ===== Reforging =====
-  * **Reforging Table**: Nether Bricks + Gem Dust + Enchanting Table + Netherite Ingot. 
-  * Combine item + salvage mats + Gem Dust. Costs XP. 
-  * Pick from 3 rolls. Cheaper roll can be better if stats fit your build. 
-  * Reforging **rerolls** affixes; doesn’t stack. 
-  * You can still enchant reforged items normally. 
  
-===== Affix stats (examples) ===== +Reforging allows Armor and Tools to gain new affixed stats. Affixes depend on rarity materials, sigils, and XP. 
-  Attack Range, Attack Speed + 
-  * Cold / Fire Damage (extra damage + status) +^ Table ^ Recipe ^ Max Rarity ^ 
-  * Crit Chance Crit Damage +| Simple Reforging Table | 3 Smooth Stone + 2 Gem Dust + 1 Enchanting Table + 1 Iron Ingot | Rare | 
-  * Current HP Damage (percent of target’s current HP) +| Reforging Table | 3 Nether Bricks + 2 Arcane Sands + 1 Simple Reforging Table + 1 Netherite Ingot | Mythic | 
-  Lifesteal, Overheal (temp hearts), Piercing + 
-  Luck, Max Health, Mining/Move/Swim Speed +^ Item ^ Recipe ^ 
-  * Gravity modifierKnockback Resist +| Sigil of Rebirth | 6 Gem-Infused Slate + 3 Gem Dust | 
-  * Step Height (step assist up blocks)+ 
 +^ Rule ^ Notes ^ 
 +| Roll Options | Always presents 3 options, cheapest to most expensive. | 
 +| Materials & XP | Amounts scale with reforging tier. | 
 +| Sigils | Required in higher reforging tiers. | 
 +| Result | Reforging **rerolls** affixes, does not stack. Items may still be enchanted normally. | 
 + 
 +===== Affix Stats (Examples) ===== 
 + 
 +^ Category ^ Examples ^ 
 +| Offensive | Attack Range, Attack SpeedCrit ChanceCrit Damage, Cold/Fire Damage, Current HP Damage | 
 +| Defensive | Lifesteal, Overheal (temp hearts), Piercing, Knockback Resist, Gravity Modifier | 
 +| Utility | Luck, Max Health, Mining Speed, Move Speed, Swim Speed, Step Height |
  
 ===== Bosses ===== ===== Bosses =====
-  * **Invaders**: spawn with beacon pillars and glow. Aura color = loot tier. 
-  * Drops include items named after the boss. Can carry stacked enchants, sockets, instant-heal traits. 
-  * Strategy: trap land bosses in pits; ranged/flying require space and burst damage. 
  
-===== Boss rooms ===== +^ Feature ^ Details ^ 
-  Underground structures with a **Boss Spawner** and **two chests**. +| Invaders | Spawn with beacon pillars and glow. Aura color = loot tier. | 
-  * Tight fights, high reward. Gear often has treasure-level enchants + sockets.+| Loot | Drops include named gear with stacked enchants, sockets, instant-heal traits. | 
 +| Strategy | Trap land bosses in pits. Ranged/flying require space and burst damage. | 
 + 
 +===== Boss Rooms ===== 
 + 
 +^ Feature ^ Details ^ 
 +| Structure | Underground, contains a **Boss Spawner** and **two chests**. | 
 +| Rewards | Gear often carries treasure-level enchants + sockets. 
 + 
 +===== Rogue Spawners ===== 
 + 
 +^ Type ^ Behavior ^ 
 +| Swarm Spawner | Spawns 2–10 mobs every ~2.5s. Fast waves. | 
 +| Brutal Spawner | Slower rate, but spawns tougher mobs. | 
 + 
 +^ Extra Info ^ Details ^ 
 +| Loot Containers | Always beneath a marked block. | 
 +| Harvest | Collect with Silk Touch or enhance in place. | 
 +| Luck Scaling | Loot quality improves with **Luck**. |
  
-===== Rogue spawners ===== +===== Quick Workflow =====
-Two variants. Both have loot containers beneath a marked block. +
-  * **Swarm Spawner**: spawns waves fast (2–10 mobs every ~2.5s). +
-  * **Brutal Spawner**: slower, but mobs are tougher. +
-Harvest with Silk Touch or enhance in place. Loot quality scales with your **Luck**.+
  
-===== Quick workflow ===== +^ Step ^ Details ^ 
-  Kill mobs → loot affix gear. +| 1 | Kill mobs → loot affix gear. | 
-  Salvage junk into mats → Reforge keepers. +| 2 | Salvage junk into materials. | 
-  Hunt bosses for unique named upgrades. +| 3 | Reforge keepers for tailored stats| 
-  Locate rogue spawnersSilk Touch for farms.+| 4 | Hunt bosses for unique upgrades. | 
 +| 5 | Locate rogue spawnersSilk Touch for farms. |
  
apotheosis_adventure.1757874851.txt.gz · Last modified: by jack