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minecolonies:glassblower

Glassblower’s Hut

The Glassblower’s Hut allows your colony to automate crafting glass, panes, bottles, and glass-related items for construction and decoration.

Overview

The Glassblower uses sand and dyes from the hut inventory or Warehouse to make glass, stained glass, panes, bottles, and other items. The Glassblower can fulfill requests from Builders and other workers, or meet minimum stock requirements in the Warehouse. Upgrading the hut unlocks more recipes and speeds up production.

Hut Level Recipe Slots Max Processing Queue
1 5 2
2 10 4
3 20 8
4 40 16
5 80 32

*Higher levels unlock more recipes, increase production speed, and allow additional item types.*

Interface

Main Tab

  • Header
    • Building name & level
    • Rename (✎) tool
    • Assigned worker display
  • Controls
    • Manage Workers (manual or automatic via Town Hall or hut)
    • Recall Worker
    • Build Options (create/upgrade/repair)
  • Request System
    • Pickup Priority (1–10 or disable Courier visits)
    • Request Pickup Now
  • Footer
    • Info button (?)
    • Inventory button (hut storage & racks)
    • Chest icon (view stored items, with highlight tooltip)

Recipe List Tab

  • View, reorder, enable/disable recipes for glass crafting
  • Teach Recipe: set up new glass, pane, or dye combinations

Minimum Stock Tab

  • Set minimum stock of glass, panes, or bottles to maintain

Settings Tab

  • Toggle which dyes, sands, and items are accepted/produced
  • Enable or disable auto-supply to Warehouse or other workers
minecolonies/glassblower.txt · Last modified: by paul