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minecolonies:farm

Farmer’s Hut

The Farmer’s Hut lets you assign a Farmer to grow, harvest, and supply crops and some specialty plants for your colony.

Overview

The Farmer will plant and harvest crops within the hut’s work area, supplying food and other items to the Warehouse, Postbox, or other workers as requested. Farmers can grow wheat, carrots, potatoes, beetroots, melons, pumpkins, and (with research) more specialty crops. Upgrading the hut expands the farm area and unlocks more crops and features.

Hut Level Work Area Radius Crops Unlocked
1 8 Wheat, Carrots, Potatoes, Beetroots
2 12 Melons, Pumpkins
3 16 Sugar Cane, Cactus, Bamboo
4 20 Nether Wart, Chorus Fruit
5 24 All available crops & specialty plants

*Higher levels expand the area and allow more crop variety. Some crops require University research.*

Interface

Main Tab

  • Header
    • Building name & level
    • Rename (✎) tool
    • Assigned worker display
  • Controls
    • Manage Workers (manual or automatic via Town Hall or hut)
    • Recall Worker
    • Build Options (create/upgrade/repair)
  • Request System
    • Pickup Priority (1–10 or disable Courier visits)
    • Request Pickup Now
  • Footer
    • Info button (?)
    • Inventory button (hut storage & racks)
    • Chest icon (view stored items, with highlight tooltip)

Crop List Tab

  • Choose which crops the Farmer should grow and maintain
  • Search, reorder, and “Reset to default” options

Minimum Stock Tab

  • Set items for the Farmer to keep in stock (specific crops, seeds, etc.)

Settings Tab

  • Toggle automatic replanting
  • Enable/disable harvesting for specialty crops
  • Set field patterns or area assignments
minecolonies/farm.txt · Last modified: by paul